Suggested rules for running persuasion, deception and intimidation as non-violent combats in DnD 5e.
Age of Ashes, Ep1.4: A Gnashing of Teeth
Heading deeper into Hellknight Keep, the team find what is making the snarling noise behind the door.
Suggested rules for running persuasion, deception and intimidation as non-violent combats in DnD 5e.
Heading deeper into Hellknight Keep, the team find what is making the snarling noise behind the door.